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The game:
- Runs everywhere where SDL runs
- Pushable, self-moving and gravity-affected objects
- More intelligent enemy AI
The map-editor:
- Runs everywhere where a Desktop Java VM runs
- WYSIWYG editing
- Supports multi-selection and clipboard
- Uses the platform's native look and feel, if available
- Supports OpenGL acceleration with Sun's J2RE 5.0
- Only loads textures as needed
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